package Code.Objects.Characters.Enemies.Shredder;

import org.jrabbit.standard.game.graphics.skins.animation.AnimatedSkin;

public class ShredderSkin extends AnimatedSkin
{
	public void setup()
	{
		setList(new String[] {
				"Resources/Images/Characters/Enemies/Shredder/Shredder Stand 1.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 1.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 2.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 3.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 4.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 5.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 6.png",
				"Resources/Images/Characters/Enemies/Shredder/Shredder Walk 7.png"
		});
		
		setIndex(new int[][] {{0}, {1, 2, 3, 4, 5, 6, 7}});
		setAnimationRate(1000);
		setCycle(1);
	}
}
